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Wii Warm Up: Rygar redux


So Rygar: The Battle of Argus is probably going to come out, after about a year and a half of not coming out. That's a long time to wait for a port. It makes us wonder if there's going to be an audience for it when it comes out. So we'll just ask.

Are you up for this Rygar? If so, is it because you wanted to play the PS2 version but never did? Or because you really liked the PS2 version and want whatever new content is attached to this one? Or general fandom of the Rygar arcade, Lynx (unlikely) or NES (more likely) game?

Wii Warm Up: Here come the City Folk


So here we go -- the next iteration of Animal Crossing is on its way, and we showed you the latest (the box) already. The art definitely emphasizes the larger scope of the title, while still using the familiar logo and character design. By now, though, you probably know whether or not you like Animal Crossing, considering you've had two chances to give it a shot. For a game like this, does the box even really matter? Do you thinkt hey should have changed it, or was keeping the characters -- with their familiar looks -- prominent important? Should the franchise's icons, like KK Slider, been more prominent? Do the fruit trees, and the idea of harvesting all that produce, give you nightmares?

Wii Warm Up: Tecmoei

It looks like Tecmo and Koei are going to be BFF (and also Tecmo needs a bunch of money). Both companies will probably keep their normal franchises as they are -- Koei's unlikely to make any changes to the streamlined, probably automated Dynasty Warriors production process, and Tecmo will keep making horse racing games and the occasional "prestige" fighting or action game as always.

But there is the possibility that the merger could change some stuff up! Square didn't really become a Final Fantasy spinoff factory until the Enix merger. Do you think this is a good move? Would you like to see one company's influence on another? Perhaps a Dead or Alive Xtreme Beach Volleyball game with really detailed statistics?

Wii Warm Up: Best online?

If Nintendo's got a weak point, it's the online capabilities of Wii games. Compared to other services, online gaming for Nintendo fans is definitely lacking, but at least these days, we actually have a few games that are online. It's an improvement! Which Wii game do you think has the best online mode, though, and why? Is that good enough?

Wii Warm Up: The (new) hype machine


57 days divided the announcement and Japanese release of Wario Land: Shake It!. For Captain Rainbow, the gap between unveiling and launch was just 50 days. Disaster: Day of Crisis is a slightly different case. While it was originally revealed at E3 in 2006, it was only late last month that Nintendo acknowledged it still existed, before announcing this week that Disaster would strike ... next month.

We don't recall it always being like this. We still remember the agonizing wait for The Legend of Zelda: Ocarina of Time (period from announcement to store shelf debut: 35 months), and the constant brooding over screenshots and tidbits. This still happens with some Nintendo releases, but increasingly the company is announcing titles close to release. It may sound bizarre to criticize this tactic (because hey, less waiting time is better, right?), but now we barely have a chance to get excited. In fact, we nostalgic old fools sort of miss the days when we'd get hyped up for a game for years. Are we weird?

Wii Warm Up: It's up for debate

This morning discussion topic is presented thanks to a grant from DS Fanboy.

In all seriousness, we love doing our Point/Counterpoint feature. If you're unfamiliar, it's where we debate a topic that we feel is on the minds of the community. Of course, we can't know all things on your mind, so we're wondering if you'd like to toss out some things for us to cover in the feature? What topics do you think we should debate in future installments? Whatever it is, out with it already!

Wii Warm Up: Virtual dreams


For many of you, your dream came true yesterday, as one of the most desired titles for the Virtual Console released. We figured it was appropriate to ask about any other games you wanted to hit the Virtual Console, so what are they? What game are you dying to see release on the Virtual Console?

Wii Warm Up: Wing of Freedom


The Nyko Wing solves the one seeming design flaw of the normal Classic Controller -- that short length of cord. Of course, the tradeoff is that you now have AAA batteries to contend with. And also that the controller looks kind of janky (that would be more of a concern if it looked uncomfortable-janky instead of just regular janky).

Is the wirelessness worth the battery thing and the slightly less elegant presentation? Have you been waiting for a wireless Classic Controller solution? Have you ever wanted to be, like, three feet away from your Wiimote?

Wii Warm Up: Filling in for Castlevania


Some Castlevania fans are a little underwhelmed by the idea of Castlevania Judgment (ahem), but really, only because it's a fighting game. While we're all sorts of in favor of innovation and fresh ideas, a fighting game isn't particularly fresh. Not that they aren't fun (they are!), but we wanted, well, Castlevania. Alas, i was not to be. At least, no yet.

But that doesn't mean there isn't hope, though it might come from a very unusual source. Putting together the bits and pieces regarding Renegade Kid's mysterious new game reveals what might, might be a game about Dracula. At least, it's probably not Batman.

It's taken a while to get to the point, but never fear -- here we are. If Renegade Kid, the minds behind the great-looking Moon and the great-playing (mostly) Dementium: The Ward are putting together a game devoted to Dracula, and it just happens to be for Wii, as it seems, will this assuage disgruntled Castlevania fans? Or is it not so much the ghoulies and ghosties who matter, but instead the gameplay? If the latter is true, not much else will do.

Wii Warm Up: The others


We usually use the Wii Warm Up to discuss and dissect Wii-related minutiae, but today we want to know more about your non-Nintendo gaming habits. Which other consoles do you own (current-gen or otherwise), which is your favorite (after the Wii, naturally), and what did you last play/are you currently playing through?

Wii Warm Up: FPS vs. RPG

In many discussions about what's missing in the Wii's library, two game types often come up: first person shooters and roleplaying games. And while there's certainly crossover among fans of these genres (aside: this blogger loves both), many people tend to vastly prefer one over the other. Of course, that means we're about to ask you which one you'd rather see more of on the Wii. Be a sport and pick one (though feel free to back that pick up with a statement of support for the other). You know how we love making you choose.

Wii Warm Up: Flipping out

We're very excited about Alien Crush Returns, because, as you've noticed, we're all about the Turbografx-16 original and its pseudo-sequel, Devil's Crush. We need some more time to learn to love Jaki Crush, but we're definitely fans of that one too. But just because we're insane-o-crazy about this series doesn't mean we're avowed video pinball fanatics. For the most part, outside of Naxat's excellent games, we're unmoved by simulated pinball.

Are you a fan of pinball games? If so, are you also a fan of the noisy, clattering, awesome real thing? Also, what's your opinion of Crüe Ball?

Gallery: Alien Crush (WiiWare)

Wii Warm Up: When a little extra is too much


Hear the one about the WiiWare game that cost 500 Wii Points and came with 1,500 Points worth of downloadable content? We refer, of course, to Space Invaders Get Even!, a title that we have gushed about for some time, only to discover it comes with some very pricey DLC. Once we've forked out 500 Points for the barebones game, we've still got to pay three times that again for the full package, essentially making it more expensive than (almost) all other WiiWare!

We understand why DLC appeals to publishers such as Square Enix, and we also know that we don't have to download it (so please, no need to enlighten us in the comments), but do you think Space Invaders Get Even!'s DLC is excessive? Where do you personally draw the line on what you'll spend on downloadable extras? And in your opinion, what percentage of a game's total cost should consist of DLC?

Wii Warm Up: Essential equipment


There are certain things that we, as gamers, just need to have. Wavebird controllers, Classic controllers and a rechargeable battery solution for our Wiimotes are just a few of these things. What would you say is essential equipment for your Wii? What peripherals and other equipment can you not live without? Your Zapper? Your Wavebirds, like us? Your Wiimote jackets? What is it?

Wii Warm Up: The House of the Dead: Overseas


The House of the Dead series is permeated by an impossible-to-identify "Seganess." Some combination of arcade-fast gameplay, silliness, and Engrish just makes it feel like a Sega game. For the latest entry in the franchise, Headstrong Games has taken over for Sega's Wow Entertainment (now Wow Overworks), exchanging the campy horror vibe for something a bit more '70s-action.

With a new developer (from a new continent!) and a new style, do you think it's possible for Overkill to still feel like The House of the Dead? Or is the fresh coat of paint actually a good way to distance the new game from its predecessors?

Gallery: House of the Dead: Overkill

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